So theoretically, you could get up to 25% plus output with concentrated over dispersed if you maxed them out. A number of people here accept claims that there has been no significant progress for the bulk of the population over recent decades. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. JavaScript is disabled. Yeah, you should basically always used dispersed unless you plan on not changing equipment or factory count for a long time. It takes 700+ days to even get something like 5% more total production using concentrated over dispersed, it will take over a thousand to go past 10%, which is still not anywhere close to the extra production concentrated is supposed to have. To reduce dependence on oil, processes to manufacture substitutes from other substances and materials can be researched. It may not display this or other websites correctly. A nation accrues political power gradually, but there exist other factors that can help speed up the process. I want to fight enemy strat bombing with my fighters not tank it with factory. Deciding on the best combat width for divisions now hinges predominantly on the terrain as well as the Reliability and Organization stats. Having extra reserves of Political Power can really come in handy here. However, some deficiency in resources is still okay, even with the mild penalty. If you want more of your newest gear sooner, then dispersed. But dispersed has a lot of benefits. Most of the data and formulas I used came from the HoI4 Wiki. Considering how important early game snow ball is in any strategy game, early production boost seems better than larger potential output that might not even matter by the time it catches up. Disperses is generally better if you will be at war in 1939 as you will have produced more at that time. centerville high school prom 2022 If a nation's entire fuel reserves are depleted, units will still move but will start to suffer massive combat and speed penalties. Myriad decisions, both large and small, need to be planned in advance in order to avoid catastrophic failures. I've read mixed feedback on the advantages of either but it leans more towards Dispersed. Where they are all waiting for your first words. Technology that benefits the military should never be neglected, but neither should production. The US bombs the heck out of you when they join. Valve Corporation. Use concentrated. In other words, there should be 4 screening ships for every 1 capital ship. Setting up specialized teams and assembly lines for retrofitting our outdated models will keep our war machine deadly at all times. 41 victor street, boronia heights; what happened to clifford olson son; frank lloyd wright house for sale; most nba draft picks by college in one year; Players hoping to directly occupy every single territory they conquer are going to have to invest extra time and resources to make sure it's secure. 08/Nov/2021 13:53. For USA for example, which one is superior? As such, players always need to keep an eye on their fuel levels. So, usually if you take concentrated industry you will reach that point later (the flooding point) and meanwhile you will have less equipment. How often are you expecting to upgrade your equipment? 18975113 . 1 Don't Forget To Trade (To Some Extent) Trading in Hearts of Iron 4 is a pretty straightforward process. Political Power acts as a sort of currency in Hearts of Iron 4. Both come with potent bonuses: Concentrated grants a powerful 10% factory output per level while Dispersed gives crucial buffs to efficiency retention and bombing defense. The old debate regarding the pros and cons of 20 vs. 40 combat width is no longer applicable. All Chinese equipment, tanks, planes etc. Also assuming free trade and 100% stab seems needlessly biasing it one way. Concentrated is good if you know you not goign to lose your land or get bombed, it allow with less factory and ressources to field more stuff, thus need less civilian factory to get the effectiv ressoruces you need. Concentrated industry. When you start the game your base production efficiency is 10% and caps at 50%. RELATED: Hearts Of Iron 4: Hardest Countries To Pick For A Playthrough. Like most games developed by Paradox Interactive, Hearts of Iron 4 may seem intimidating to a beginner. . hoi4 mobile warfare or superior firepower jueves 28, enero 2021 - 3:11 am . Privacy Policy. The liquid is often dispersed via a knapsack on the operator's back. Best land doctrine for Austria-Hungary. Now that I think about it, I think you're right, Dispersed seems better. Research plays a key role in maintaining that efficiency. I used to be a stout defender of "Concentrated Industry" but it only works for ultra specialized nations who just mass produce low tier equipment. 08/Nov/2021 13:53. One aspect of the gameplay that many beginners tend to overlook and pros never ignore is coastal defenses. Hearts of Iron 4: Why you should always get Dispersed Industry (HOI4 Tips and tricks tutorial) Concentrated vs Dispersed Industry- Hearts of Iron 4. Here's the breakdown of what constitutes screen and capital ships: The reason for this variety is that each ship type has its own strengths and weaknesses. later in the game. A theoretical framework based on urbanization theory was built to reveal the rural residential land transition in the Tianjin metropolitan area, China from 1990 to 2020. But even with all these tools, fallouts of migrants. Resources, like oil and rubber, play an important role in production. Dispersed Industry vs Concentrated Industry Guide 2022 - NO STEP BACK HEARTS OF IRON 4The comments section of this video is going to be so fun.--Contents of . 8 technologies - Advanced Engine Design, Oil 5, Rubber 5, Concentrated Industry VI, Dispersed Industry VI, Anti-Air tech, Anti Tank tech, Artillery 6 tech 1 focus - France DOWNLOAD Version 10.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.3) Added: 2 focuses - Hungary 3 focuses - France 2 focuses - USSR 12 focuses - Spain 3 focuses - Russia 2021 Mid-Winter Waterfowl Aerial Survey Report, January 4-11, 2021; 202 0-21 Ballard/Boatwright and Sloughs WaterFowl Hunting Data. Cookie Notice By choosing Concentrated Industry, the player is increasing his production substantially. A nation's military is going to play a pivotal role when it comes to either victory or defeat. Moving previously experimental methods for distillation to large-scale operations will allow us to adapt better to available materials and needs. Our oil refinineries can be further improved with new advanced oil processing methods like hydrocracking, alkylation, mercaptan oxidation and isomerization. Nevertheless, units that exercise will eventually reach the "Regular" experience level, making them more deadly on the battlefield. Players can give up some of their civilian factories in exchange for the resources they . When Im back at my computer Ill try and add that extra math in for you! Assuming there is no imminent danger, land units should conduct military exercises. Re: Paradox AAR - Saga of the Slavs. New developments in chemical engineering allow the refining of fuel from new sources. All rights reserved. Contribute to emorell96/HOI4-code development by creating an account on GitHub. 3. Hoi4 has been a top secret, global initiative since 1995. Originally conceived by Sarmatia in 2005, Kaiserreich has since developed into one of the most in-depth alternate history mods, with thousands of unique events, graphics, countries and even mechanics! Disperses is generally better if you will be at war in 1939 as you will have produced more at that time. https://hoi4.paradoxwikis.com/index.php?title=Industry_technology&oldid=58555, Play egp_2401 Jul 22, 2016 @ 4:04pm. Appointing an advisor that grants a bonus to Political Power accrual is a great first step. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). Improve the Paradox Wikis experience for our users and finish Mobile Warfare will crank your motor divisions ' attack. February 28, 2021 0 Uncategorized, 15-5 is specific to the Mobile Warfare doctrine (and specific choices within it). Force concentration is the practice of concentrating a military force so as to bring to bear such overwhelming force against a portion of an enemy force that the disparity between the two forces alone acts as a force multiplier in favour of the concentrated forces. . There is a much more complex bit of maths to add though right: how long does it take for the 13.5% bonus concentrated has (which would be higher at lower efficiencies) to catch that up? I sort of mentioned your point as #2, but when I wrote that I wasn't really thinking about the details. CA License # A-588676-HAZ / DIR Contractor Registration #1000009744 I prefer dispersed industry. The Kaiserreich 4 Team are proud to present the most popular alternate history mod for Hearts of Iron II, Darkest Hour and Hearts of Iron IV! Create an account to follow your favorite communities and start taking part in conversations. Moving to more optimized polymerization processes will result in lower costs and higher output. September 25, 2021 in blog 0 0 Home blog Hoi4 Concentrated Industry is a new way to get your hands on the biggest and most profitable companies in the world. So, if you are a player who know what you like it's often best to go with . Putting these ideas into practice allows making use of other advancements in automation, such as computers. Just keep things above water and don't feel the need to go overboard when it comes to trading. A worthwhile alternative involves setting up collaborationist governments. hoi4 concentrated or dispersed industry 2021. hoi4 concentrated or dispersed industry 2021. cafe under the spire newcastle; hoi4 concentrated or dispersed industry 2021. Leading a country through the 20th century's greatest conflict is no easy task after all. No chance you should ever take it in singleplayer. RELATED: The Witcher 3: Historical Easter Eggs You Missed During Your Playthrough. Concentrated vs dispersed industry as Germany. Even when i'm playing with the Soviets and wait for Barbarossa with max boost on Germany, Italy and Japan i always go for dispersed simply because against the IA, the best thing you need to do pretty much all the time is to have as many as you can, as fast as you can because if you are able to be stronger when you are attacking (like Germany) or stronger when you are defending (like the Soviets) against the IA it's much better for you 100% of the time. A general purpose synthetic rubber recepie with improved processes such as dodecyl mercaptan polymerization modifiers will allow us to expand synthetic rubber production. We recommend about 1 dispersed teaspoon per pound of soap. HoI4: upvote/bump bugs unfixed since 1.6: a breakdown on the maths wins for dispersed if you're changing production within 1.5-2 years IIRC. Although there are diplomacy mechanics in Hearts of Iron 4, World War II will eventually break out at some point. Concentrated wins Enough said. Wow, I'm now 100% certain that concentrated is just straight up better than dispersed. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Regardless of the initial count, smart players should always prioritize National Focuses that grant an additional slot. In addition, always prioritize Production, Construction, and Fuel/Rubber technologies whenever possible to stay ahead of the curve. They have until about the start of 1940 to get their houses in order. People here forget that it's not only factory vulnerability but efficiency base as well as retention. Further concentrating manufacturing will help driving down the costs. Wait Did Paradox screwed up the two branches' effects so badly that they are better suited for the opposite countries from real life? So those three 1936 techs give . The new Production Efficiency can be calculated in three steps. When it comes to deciding where to allocate military factories, players should never neglect close air support (CAS). I am using dispersed because mostly i need items now, not later. Advancements in drilling techniques allows us to excavate resources that were impossible to reach earlier. Online hoi4cheats.com. Last week, migrating monarch butterflies winging their way through St. Freezout saw an early pulse of swans this March with nearly 5,700 as of Friday. Veteran players all have their preferences, but a good composition to aim for is around 4:1. We have known that dispersed is better than concentrated 90% of the time for a long time now. 1:43 pm junio 7, 2022. As the in-game modifier describes, the retention bonus is applied as a percentage of the loss in production efficiency (e.g. As you can see either one of these bonuses alone would make it a contender in my opinion so unless youre only ever going to make basic guns and never switch or start new production, its far better to use Dispersed Industry. Close air support directly aids the player's ground troops in combat by inflicting damage on enemy forces and also provides a bonus to Breakthrough and Defense. History. There are a lot of other confounding variables like trade law (free trade better for dispersed, closed better for concentrated) and tech level, but no matter how you cut it concentrated is better than dispersed if you can avoid switching lines more than every 2 years. fascism Anonymous Fri Sep 3 12:08:02 2021 No. As such, this list has been expanded to include several additional pieces of advice. The new Production Efficiency can be calculated in three steps. As you get closer to maximum efficiency the closer they will be to the same, but, dispersed will always be 56.25 days ahead until then. The frontal armor was 30-40 mm (1.18-1.57 in) thick at best for the early series, and 45-50 mm (1.77-1.97 in) for the hundred Ausf. So I am starting a new game and I considered changging industry to see what it is like, I know dispersed obviously is better for protection but whenever a war comes the only nation able to bomb me (UK) just sends a lot of fighters, and concentrated industry seems to . Hearts of Iron 4 possesses many layers. Concentrated just gets it as factory output, which is arguably better than base efficiency because output affects all the existing factories. For a better experience, please enable JavaScript in your browser before proceeding. Most nations should go Concentrated, especially all Majors. The Bolsheviks raised an army to oppose the military confederations (especially the various groups collectively known as the White Army) of their . Now do it with the base efficiency of 50% of No Step Back! BUT you won't be able to switch production line and changing your tank/oplane model will reduce productivity So I am starting a new game and I considered changging industry to see what it is like, I know dispersed obviously is better for protection but whenever a war comes the only nation able to bomb me (UK) just sends a lot of fighters, and concentrated industry seems to . We can now focus our extraction efforts in places where there is a greater chance that large amounts of natural resources will be found. The transition features are identified . I've asked for a redebate on implementing this as a rule. Lets say youre switching from infantry Equipment II to Infantry Equipment III, the retention for direct upgrades is 30%, as well as your old production efficiency was at 80%. Outproducing and outgunning one's opponents ultimately result in victory and research serves as the linchpin. The future of efficient construction will require more extensive planning for individual projects as well as standardized solutions wherever possible. Exercising consumes equipment, which can potentially slow down the training of new units and rolling out upgrades. Tips, tricks, and strategies that will have you playing Hearts of Iron 4 like a seasoned pro. It takes over 400 days for the effects of Concentrated to "overtake" those of Dispersed in terms of total production for a given production queue. It actually reduces your efficiency retention. A proper task force meant to engage the enemy should contain a healthy variety of ship types. One can think of the two styles as maximizing potential production at any given production efficiency vs. decreasing time to achieve 100% production efficiency. . All opinions are my own and do not reflect the position of any institution or other individual unless specifically stated. The "Waking the Tiger" DLC is without a doubt the most value you can get for your money of all the currently "Hearts of iron 4" DLCs. Upgrade interval usually longer than Concentrated > Dispersed threshold. Special Forces come in three varieties: paratroopers, marines, and mountain troops. Not going to argue why beyond simple explanation. Each level of machine tools gives you another 10% PE cap, and each level of Concentrated Industry gives you +15% factory output (10% for dispersed, if you plan on getting bombed ). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The key to any proper naval buildup is variety. This means you will be inefficient for 18 months for every new production line and also every new model upgrade (Fighter I to Fighter II for example). Valve Corporation. I usually go with disperse if I plan to expand my industry and produce new variants. time to cap = 500 * cap2 - 500 * current2 Concentrated time to cap: 495 days Dispersed time to cap: 438.75 days. With concentrated industry the total factory output is +75% where with dispersed is +50%. Any media in the public domain or obtained through a Creative Commons License will be deliberately marked as such. Any country occupying a coast needs to implement some form of defense sooner rather than later. As you get closer to maximum efficiency the closer they will be to the same, but, dispersed will always be 56.25 days ahead until then. For Dispersed its 4.5 * (1 + 0.5 + 0.2 + 0.15) = 8.325. Does playing on elite(-30% production efficiency cap) change the conclusion? Efficient production is imperative for keeping those tanks and planes rolling off the assembly line in short order. One bad mistake can lead to certain doom for a nation that isn't careful. Larger fuel silos mean larger amounts of oil that can be stockpiled for future use. Mass Storage of fuel requires a complex set of tanks, pipes, and valves to ensure it is both secure and readily available. Large, more developed countries tend to start with three or four slots already unlocked. This DLC focuses primarily on Italy, which got a much-needed revamp to bring it on par with the other major nations. If you spot a mistake then you are welcome to fix it. Because you get access to it much later in the game, you are usually going to have the majority of the factories and equipment you are going to produce already set up. You say we like everyone who plays knows it. All rights reserved. The fact model (object model) Text: Why would you chose declared types over jar files: generally this reinforces the fact that the model "belongs" to the rulebase, rather then the application, and allows the model to have a life-cycle separate from the application. For a tech sharing boost, similar to how the allies work: add_to_tech_sharing_group = INSERT_CUSTOM_NAME. This can either be added to a country's history file, to start the game in the group, or via a focus tree/event/etc. Improve the Paradox Wikis experience for our users and finish Mobile Warfare will crank your motor divisions ' attack. By spreading out our industries, we can ensure that it becomes difficult for the enemy to target in times of war. Draft and economy laws can be changed faster to a more war-centered footing, giving the player an edge over his opponents. As the in-game modifier describes, the retention bonus is applied as a percentage of the loss in production efficiency (e.g.
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